After the 1st version of the Berserker Blitz expired we analyzed number of claimed and unclaimed items [1]. Doing this again is more interesting because we can compare the two events. The 2nd version was more relaxing because there wasn’t any risk of items being exhausted right away. In fact only the 3rd item was exhausted and that didn’t happen until there were about 12 hours left on the timer. This was the item we suggested most players would purchase because quantity provided more benefits than quality [1]. Comparing the 2 events isn’t as telling as it could be because of the time variable. The1st event lasted 24 hours more than the 2nd event but the outcome is surprising. There were 4 times the number of items claimed during the 1st event. Many players reported the drop rate of Berzerker Badges was lower this time so that could account for the vast difference. The good items went fast in the 1st event so it could also reflect that fact that many stopped trying as the only item left was junk. It’s funny that the total number of badges redeemed is less than the entire base about 4 years ago. This should tell Zynga that we liked Mafia Wars the way it used to be.
Berzerker Blitz 2: 3 Day Timer
Total Badges Redeemed: 14,900,820
Cost | 2,000 | 1,000 | 100 | 50 | 20 |
Available | 5,000 | 10,000 | 25,000 | 100,000 | 500,000 |
Limit | 5 | 10 | 25 | 50 | 100 |
Claimed | 2,095 | 3,361 | 25,000 | 78,154 | 47,106 |
Unclaimed | 2,905 | 6,639 | 0 | 21,846 | 452,894 |
Total Claimed |
155,716 | Total Unclaimed | 484,284 | Total Available | 640,000 |
Berzerker Blitz 1: 4 Day Timer
Total Badges Redeemed: 15,821,770
Cost | 1,500 | 500 | 100 | 40 | 10 |
Available | 500 | 1,000 | 25,000 | 200,000 | 2,000,000 |
Limit | 5 | 10 | 25 | 50 | 100 |
Claimed | 500 | 1,000 | 25,000 | 200,000 | 407,177 |
Unclaimed | 0 | 0 | 0 | 0 | 1,592,823 |
Total Claimed |
633,677 | Total Unclaimed | 1,592,823 | Total Available |
2,226,500 |
Comparing the metrics reported by Facebook during the time of both events there were about 10,000 more players during the first one. If these numbers are to be believed than the average number of items each player got from this event is 1.13. That should be enough to convince anyone that these numbers are not an accurate reflection of the total number of daily active players.
Berzerker Blitz 2: 137,403 Daily Players
Berzerker Blitz 1: 148,804 Daily Players
I have 4 accounts, the drop rate on all was horrible an them all
ReplyDeleteExtremely poor drop rate for me, and I didn't see any difference whether the cool-down active or not. I went for the third item because i realised after the first day I would not get enough badges for the top 2 it. I got my slaughter season done on the first day (from the FL with some arenas) so it wasn't for lack of trying.
ReplyDeleteWe three on this computer played daily, but never even attempted to get in on this. We each got a few badges by accident, but not enough to cash in for anything. If Zynga wants everyone to play an event like this, it has to offer something for every playing style. Not everyone spends all day Fighting.
ReplyDeleteThey ended the event without giving everyone a chance to redeem their badges?
ReplyDeletewow already over...Missed out on using them, mind ya I would of only been able to get the cheapest one
ReplyDelete