Jan 30, 2012

Skill Point Reallocation Nerf

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The last time we saw a Skill Point Reallocation was on Jan 18th Shortly after, I posted about an extra benefit of purchasing Skill Point Reallocations (1). When you moved skill points from health, energy or stamina, you got a refill. It wasn’t that big of a deal and I thought it was a part of the feature.

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Apparently it was a glitch and not something Zynga intended. Skill Point Reallocation has been offered a few times today and many players noticed that this benefit was no longer present. In the example below, I moved energy points and did not get a refill.

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Some are blaming those of us who posted about the “feature” as the reason for it’s demise. This outlook is ridiculous. The purpose of Mafia Wars related sites is to share information that will benefit players. How was anyone suppose to know that this was a glitch. What was never posted or attempted by me was glitch involving Skill Point Reallocation and health. During 4 Skill Point Reallocations, it was possible to double your health statistic permanently. All a player had to do was purchase a Boost Your Health before a Skill Point Reallocation and then move points from health. If you wonder why you can’t ice some players, this is probably why. Zynga has yet to roll back anyone who participated in this exploit but they did fix it. This should be proof enough that they don’t rely on me to fix their glitches. I think they are a little bit smarter than players give them credit for.

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Thanks to Dave McLaren for pointing the refill nerf out on the fan page.

Article written by Jennifer Patterson, Creator of the MW Loot Lady Blog, The Mafia Wars Loot Lady Facebook Fan Page and Co-Host of The Informant Podcast.
All material is protected by copyright law

4 comments:

  1. I've been wondering if they rolled that back yet. Thanks for the update. They better get on it, as those players are benefiting from that extra health, and we're suffering because of it.

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  2. another prime example of Zynga quickly fixing anything that benefits the player and leaving all of the worrisome, tiring bugs in the game that give us hell every day and have for months or even years!

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  3. what are you talking about benefiting from extra health? cant call something a benefit if everyone has equal chance to do/get it.... always a tool in the shed...always..

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  4. this is not more than wastage of rewards pts.

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