In Episode 48 of The Informant Podcast, Pete and Chester get into it about what's considered cheating and what is not. Chester gets busted for using the Chucker to gift away his healthy supply of Parade Balloons! As always, I had a great time chatting with my co-hosts about Mafia Wars.
Click Play to listen now.
In this episode the crew discusses the origination of the Zynga dog. Pistol Pete talks about updates for RepeatJob for Brazil and Business Collector. He also discusses some issues that came up on the Spockholm Fan Page with people questioning Spocklets and everyone jumps in to discuss using them in wars and more. Jennifer the MW LootLady talks about a few more details, changes and issues in Brazil. Also she talks about a new mission starting and a new level update change. Chainsaw Chester talks about his trip to NY for a Zynga Event. Jana and Chester go over several rants that came in over the past few days and also discuss the Meetup Day on April 8th.
Article written by Jennifer Patterson, Creator of the MW Loot Lady Blog, The Mafia Wars Loot Lady Facebook Fan Page and Co-Host of The Informant Podcast. |
I am 100% behind the idea of automating some tedious parts of a game which «Zinga has made into a cash grabbing exercise. It is increasingly clear that even events are becoming shorter in order to entice players to use or buy rp so they can max our that event. Add to that click fatigue which requires thousands of steps or clicks to use the ever increasing amounts of energy, stamina needed to advance. A year ago, when I started playing this ``Virtual Game `` it took maybe a small part of an hour. Now in order to make progress, one has to spend up to four hours in a day. That is not cool, and not good. That is the most likely reason why all the players are dropping out. You can`t sustain the needed activity and time required for this game without sacrificing real life ! It has to become clear to Zinga that some equilibrium must be reached between their greed and some quality of life. Let them experience what a player (daily or casual) must endure in order to get things done. They should ethically at least consider that most players have a life. If they do not, then I predict that this will all be an exercise in futility, meaning that Mafia Wars will die of a slow but predictable death!
ReplyDelete