I was able to master all levels in all 5 Districts with my energy account today. I couldn't wait to do so because I have been very eager to get a feel for the loot drop statistics. I love to analyze statistics and this is the main reason I like to use scripts. Scripts log all relevant data for you which would be nearly impossible to do manually. It would require too much time as you would need to stop after every job, write everything down and then calculate the statistical elements you are seeking. The charts below represent the numbers I got for loot drop rates and percentages using small runs of 1,000 jobs on Spockholm Mafia Tools RepeatJob Vegas Beta. I chose the first job of District 5 and did runs before and after defeating the Boss (there will be more on this topic in a future article). After mastery was completed, I did the same job on each of the different pathways to see if one was better than the other as far a loot drop rates were concerned. I found them all the be pretty much the same. I circled one of the loot items, The Bark Scorpion (50/32) to make it easier to track. This item was randomly selected. It doesn't seem to make a difference if you have completely mastered the District or not. I actually got a higher percentage before but the better loot items appear to slightly increase once mastery is achieved. Since my data pool is relatively small it's hard to say one way or the other.
District 5 Before Complete Mastery
Loot Drop Rate = 23.0%
# of Bark Scorpions = 4
District 5 After Complete Mastery
Fight Path
Loot Drop Rate = 21.9%
# of Bark Scorpions = 6
Social Path
Loot Drop Rate = 20.9%
# of Bark Scorpions = 8
Energy Path
Loot Drop Rate = 20.9%
5 Bark Scorpions = 5
Every time a new city opens, I always feel confused about the loot. I worry I'm missing something and don't know what the best items are. I see the numbers when I first look at the lists but it takes a while to get comfortable with them and know which ones are better then the loot I already have. Here are all the loot items discovered by players who edit the Mafia Wars Wiki Las Vegas Page. Click on any item name and you will be directed to the Mafia Wars Wiki Page for that item. If you found something that isn't listed here, click on edit to add it to the Wiki.(the following list was created on the Mafia Wars Wiki Las Vegas Page and pasted here)
[edit] Weapons
Carver 2416
Reinforced Boots 1719
Biohazard 1828
Pump Shotgun 3222 - The Lower Strip
El EscorpiĆ³n 4030 - The Lower Strip
Belt Fed Shotgun 2736
24K Chainsaw 2915
Two Pair 3144
Gilded RPG2942 - The Lower Strip
Range Finder Rifle 3754 - Mojave Desert
Precision SMG 4230 - Mojave Desert
[edit] Armor
Reinforced Tuxedo 2834
Rhinestone Cowboy 3325
Femme Fatale 4528 - The Lower Strip - Shogun Casino
Football Jersey 1028
Ventilated Blast Cap 3224
Set of Biker Leathers 3048
Motorcycle Helmet 2232
[edit] Vehicles
All Terrain 1927
Moving Truck 1420
Road Tractor 2533
Highrise Sport 2938
Classic Convertible 3035
High Society 3729
Dune Buggy 4134 - Mojave Desert
Sand Storm 2915 - Paradise City
Mojave Mike 4053
Hard Four 3050
[edit] Animals
Desert Spider - North Las Vegas
Bison 2340 - The Lower Strip
Bark Scorpion 5032 - Mojave Desert
Big Horn Ram 3742 - Mojave Desert
Here are the loot items I received from doing the jobs in Districts 1-5. I didn't get all of the items listed on the Wiki Page so either they are dropping from fighting and/or robbing or the drop rates are just really bad.
Weapons
Armor
Vehicles
Animals
the question is, is there a loot-drop-rate increase by levelling up the episodes. i have no stats, but think it make no difference if you are bronze-level or platin.... so I´m kind of angry now, that I leveled all the way up and got the same loot-drop-rate, when I have to do jobs with 100 energy instead of 10 ;((((
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