Alpha testing on Repeat Job Brazil by Spockholm Mafia Tools is complete and it was released yesterday.
Find it on the Spockholm Mafia Tools Beta Page.
Most players won't need to use RepeatJob Brazil because the energy costs are so high that it's faster to just do the jobs manually. If you haven't noticed yet, there is no need to wait for the job to fill in the mastery bar before you do the next one. You can click like crazy and the jobs add up just as fast. What makes RepeatJob Brazil very useful is that when you activate it, you will see the experience/energy ratios for each job. Unlike Las Vegas and Italy, you can actually see these without straining your eyes.
For now, I was able to do a few small runs using RepeatJob Brazil. After about 80 jobs or so, you start to get the spinning bullets and you have to start over. If you let it stay this way for too long, the session will time out and if you remove the bullets by clicking on the message center or a different bookmarklet, it will default to the first job of whatever District you are in. The best way to start over is to close it out and reopen it.
I chose the job "Blackmail a University Instructor" because it has the best exp/energy ratio.
I was able to get 516 jobs in and you can see the drop rates below. This may seem like a small pool but at 675 energy a pop and the spinning bullets, it was as good of a sample as I could get for now. Using 348,300 energy, I only got 1 Brazilian Timber and 27 high end loot items. If you divide by the total energy used and not the number of jobs, this turns out to be 0.0078% high end loot and 0.000288% property building material drop rates. I really hope they adjust this as it's not realistic for anybody to get 501 of the top loot items or fully upgrade their properties. Another thing I noticed is that Top Mafia Mastermind bonuses are showing up on RepeatJob but not in game.
If you have issues with RepeatJob Brazil, Martin asks that you go to this page and learn how to properly submit a bug report. Commenting on wall posts or e-mailing other players is not the right way to do this. It cracks me up that no matter what is posted on the Spockholm Fan Page, someone always throws in a comment about Brawler which isn't even a Spockholm tool.
Article written by Jennifer Patterson, Creator of the MW Loot Lady Blog, The Mafia Wars Loot Lady Facebook Fan Page and Co-Host of The Informant Podcast. |
Jen, its very realistic for people to get their property fully upgraded! Fight like crazy and you should be able to complete it in a few weeks. Stamina-ho's will be able to do it even faster, especially if they attack in Brazil! I upgraded them all, but the headquarters / workshop are pretty useless. Im building brazil consumables daily now to prepare for when the next parts of brazil come out, just so I don't have to be one of the millions in outrage when they require consumables from past jobs (just like they did in the past 2 cities). This wouldn't be a bad strategy for stamina accounts so that they don't have to waste their valuable energy farming stupid consumables :)
ReplyDeleteHEL is an entire other story. With the xp/energy and high energy costs, you'd probably end up having to spend lots of RP on energy stat points or refills to get a 100 hundred, let alone 480+. At that point you may just be better off just buying loot for RP.
Ya. I have My Barracks Already at 10, Refinery ( I don't need as so little energy ) at 5, Black Market at 5..... And am Doing minimum 3 Upgrades a day..... Sometimes up to 10 WITHOUT Buying anything.... Just using energy packs and using my stamina wisely..... If I rob My Butt off in NY BUT Stop leaving my self enough stamina to do a few k Fights in Brazil I can keep leveling that way so I can do as many fights a day as I want in Brazil if I can be bothered
ReplyDeleteAND at about 1 Property item ( Construction Worker / Brazilian Timber ) Per 1k Stamina ( Sometimes MUCH less ) It doesn't take long to Build it up.... Half done only what.... 5 days in? Am STILL WAITING to finish Vegas and Italy here
As for the Loot..... Ya THAT is a Bummber.... BUT I think you might find it is a % of your total energy that constitutes what drops you get..... I mean someone with 400k Energy will get more drops as someone with 4k energy BUT someone with 4k energy will get drops MORE Often.....
Am thinking Brazil is % based..... OR Level Based?