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Dec 14, 2013

Challenge Mission: Manhattan-Chapter 1: Off The Record

It wouldn’t be the holiday season without something to collect and beg for. Challenge Mission: Manhattan will last for the next 9 days and have us collecting Full Forces which aren’t very Christmas like. This event works exactly the way Challenge Mission: Moscow did only this time the jobs are on a energy gradient and the energy required is not the same for all accounts. More details about this event, including a consumable chart, are shown below. Use the links for details on Chapters 2 and 3.

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The help mark provides the in game instructions and a tracker.
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Access Challenge Mission: Manhattan from the Home page banner or the top of the Travel Bar.
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Once you arrive, you will find only Chapter 1 is unlocked. The next Chapters unlock in 3 and 6 days from now. In theory, Challenge Missions are pretty simple as all you need to do are jobs. What makes them difficult is the energy and consumable requirements increase as the job heat meter goes up.
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There are 4 jobs in each chapter and Chapter 1 jobs yield 9%, 10%, 10% and 11% mastery per click. The Job Heat Meter does not affect mastery and this will not change. job1 job2
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The energy costs, ratios and consumable requirements are affected by the Job Heat Meter and are shown below. The energy costs are on a gradient based on your account and will not be the same for all players.
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greenmeter
greenjobs
yellowmeter
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redmeter
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The consumable required for all jobs of the Challenge Mission is called Full Force. There are several different ways in which we can collect them and they are listed in the instructions in case you forget. The ‘Daily Collect’ will increase as new Chapters unlock. You can get up 110 Full Forces per day. If you keep your Job Heat Meter on Green this is plenty enough to complete the event. Use the links below for more details on how to get the maximum number of consumables.

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For those who aren’t patient, you can purchase Full Forces for 1 reward point each. You can only buy 2 at a time on the Challenge Mission job page so if you want more, go to the Special Loot section of the Marketplace. 
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Because of the three different Job Heat Meters, the number of Full Forces required for Chapter 1 will vary. The chart below lists the number consumables required for each job on the 3 different Job Heat Meters.

Job
Green
Yellow
Red
Mastery
Clicks
1
X2
X3 X5 9% 12
2
X3
X4 X7 10% 10
3
X4
X5 X10 10% 10
4
X6
X7 X13 11% 10
Totals154196360

When you master each job you will get a skill point. The reward for the 1st 3 jobs is only a skill point.
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job2reward
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Once you master the 4th job you will get a skill point plus a loot item. The Tanker Flanker has stats of 271/219.
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It’s best to share your rewards because it will put active requests into the news feeds. Players who click on them will get 1 Full Force and you can get up to 5 of these per day. Once you master all 4 jobs, you can still collect Full Forces but will need to wait until the next Chapter unlocks to progress in this event.
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10 comments:

  1. the feeds r hard to get home feed scan don't even pick them up so how r we suppose to get them need 5

    ReplyDelete
  2. I got them pretty quickly running HFC

    ReplyDelete
  3. This adjusting for energy/stamina pool is happening in every event. What next? Adjusting for your personal attack and defence to make it a level playing field?? I made a rounded build with good attack, defence, energy and stamina and now I feel I should have just kept adding to my attack and defence instead.

    ReplyDelete
    Replies
    1. The gradient is based on level, not your energy/stam pool, so dumping everything into att/def would only put you further behind.

      Delete
  4. HFC / Bonus and rewards / Collect Feed Limit: on

    ReplyDelete
  5. whats the spock that checks if you receive the daily collectibles again?

    ReplyDelete
  6. Am I the only one that is having a hard time getting the consumable from jobs? I used about 32k energy doing jobs on ruby in SA for the collection event and didn't get very many so I switched to low energy jobs in NY thinking that it was a # of clicks thing and not an amount of energy used thing and still got a very low drop rate. Any tips or suggestions for improving the drop rate? I haven't had any issues with arena or robbing and just fought in NY because the 5x loot does not appear to apply in the other locations. It's just the job drop rate that is driving me CRAZY!!! lol

    ReplyDelete
    Replies
    1. I am have trouble with drop rates on jobs also. I've used over 42K and have only gotten 6. I don't know but seems like it is almost impossible to advance with anything that requires energy. ??

      Delete
  7. I wonder how many are going to complain to customer service that Zynga sicced the FBI on them.

    ReplyDelete
    Replies
    1. The FBI caught the DOD spying on the CIA who followed KGB entered the KFC!

      Delete

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